Never has giving fruit, bugs, shells and fish to cutsie anthropomorphic animals been so fun and convenient!

That’s right, Animal Crossing: Pocket Camp released last week worldwide and it’s pretty good, even with a smattering of connection problems.  

I fell off Animal Crossing: New Road on the 3DS quite quickly, mostly because it felt like a mobile game rather than something I wanted to sit and invest time into. Pocket Camp coming to iOS and Android is an excellent move by Nintendo and an excellent feather in their growing mobile cap.

This painting lark isn’t as easy as this bunny makes it look

Pocket Camp is a calming loop of building your relationships. Which is primarily done by completing requests, which could be for some fruit or a specific fish for example. If you’re committed to truly befriending a particular creature then you’ll need to craft a few specific items that they want to see in your camp.  

The zoomorphic inhabitants come with one of four different preferences: cute, cool, natural and sporty. Which theme you choose to go with will have an affect on how friendly you can get with a given camper.  

I’m level 21 and have been playing pretty regularly since release. I started out with the ‘natural’ theme but have ended up using mostly ‘cool’ furniture because Apollo, Tex and Cherry are my favourites. Also I quite enjoy the juxtaposition of having motorbikes and flames all over my cutsie camp.

Which animals are visiting the areas surrounding your camp changes every 3 hours, so if you don’t manage to please your target buddy in that timeframe, you may have to wait until they reappear.

Tex is my bro

I found that I hit a wall after I got nine or ten beasties to visit my camp. At this point I needed a lot more materials to craft the furniture they wanted to see, meaning that I now have to pick and choose the animals I really want, rather than just getting everyone, like I did in the early game.

The in-app micro-transactions really aren’t that intrusive and seemingly everything can be earned with enough time invested. Leaf Tickets are the premium currency and can be used to buy some items, special themes for your van and to speed up timers.

I’m not sure what kind of lifespan the game is going to have, it’s clear that more content is coming and I suppose adding more campers and more furniture to collect isn’t too much work, but I think it’s going to be a question of how many cookie-cutter requests you can stand to complete.

Having said that, It’s a lovely little game to dip in and out of but with the premium feeling of a game published by Nintendo. Overall it’s another win for Nintendo in 2017.

What do you think of Animal Crossing Pocket Camp? Let me know in the comments below or on Twitter.